Pokémon 30th anniversary: When it stopped being just a game
Thirty years ago, many adults thought Pokémon was a passing trend. This archive moment shows when that assumption started to fall apart.
In 1996, Pokémon looked like just another kids’ obsession.Bright characters. Trading cards. A Game Boy game that seemed destined to peak and fade.But this archive clip, resurfaced for Pokémon’s 30th anniversary, captures something more interesting. The moment adults started to realize this wasn’t behaving like a normal fad.Stores were selling out. Kids spoke a language parents didn’t understand. The franchise was expanding across games, television and merchandise at a pace that felt different.Thirty years later, that early coverage feels almost prophetic.Before Pokémon became a global powerhouse, before it grew into the highest-grossing media franchise in the world, there was this moment when people first sensed it might last.Watch the video to see how it looked at the beginning.
In 1996, Pokémon looked like just another kids’ obsession.
Bright characters. Trading cards. A Game Boy game that seemed destined to peak and fade.
But this archive clip, resurfaced for Pokémon’s 30th anniversary, captures something more interesting. The moment adults started to realize this wasn’t behaving like a normal fad.
Stores were selling out. Kids spoke a language parents didn’t understand. The franchise was expanding across games, television and merchandise at a pace that felt different.
Thirty years later, that early coverage feels almost prophetic.
Before Pokémon became a global powerhouse, before it grew into the highest-grossing media franchise in the world, there was this moment when people first sensed it might last.
Watch the video to see how it looked at the beginning.











